Tag: melbourne mudbash

Melbourne Mudbash Player Registration Now Open!

Player registration is now open for individuals participating in Melbourne Mudbash 2019!

Melbourne Mudbash will be held at Fawkner Park, South Yarra, on the 6th – 7th of July. The tournament is anticipating 14 teams will be participating, including the opportunity for individuals to join a mercenary team . There will be a social on the Sunday evening at Arcadia Hotel on the corner of punt road and toorak road.  

Registration will close at 11:59pm on Saturday, 22nd of June.

If you are an individual wishing to join a mercenary team, please select “Mercenary Team” under the team selection and the VQA will contact you in regards to team allocations.

Fee Breakdown:

ALL PLAYERS
Individual Player Fee:$35
OPTIONAL
Tournament Lunches (Sat & Sun):$10
Social Ticket:$20

Please be aware that payments may be made by PayPal only. PayPal is a very effective system and you can pay with a visa debit or credit card without a PayPal Membership. After the registration cut off date, all payments made to the VQA are non-refundable unless in exceptional circumstances. Prior to June 22nd, registrations will be offered for ‘change of mind’. To request a refund, contact Nicholas Munro at team@quidditchvictoria.com

By registering for this tournament you agree to participate in accordance with the rules of the Victorian Quidditch Association and Quidditch Australia’s Code of Conduct. Anyone found to be in violation of the code will be disqualified from the tournament and required to leave the designated fields for the remainder of the tournament. Please note that this is a drug and alcohol-free tournament. A copy of the code may be found here: http://www.quidditch.org.au/code-of-conduct/

RSVP to our Facebook Event to keep up to date!

Questions and enquiries can be communicated to Co-Tournament Directors Manon te Riele and Nicola Gertler at team@quidditchvictoria.com

REGISTER ONLINE TODAY!

Melbourne Mudbash Team Registration now open!

Team Registration is now open for teams wishing to participate in Melbourne Mudbash 2019!

The Victorian Quidditch Association is excited to announce that Melbourne Mudbash is back at Fawkner Park and will be held on the 6th-7th July 2019. The tournament is anticipating 12 teams, including the opportunity to join a mercenary team. There will be a social on the Sunday evening (details to be announced soon).

Team registration will open on the 28th of May and close on the 7th of June. Player registration, inclusive of individuals registering to join a mercenary team, will open on the 8th of June and close on the 22nd of June.

As always, Melbourne Mudbash is a QA sanctioned event. All players are required to hold QA Memberships and the opportunity will be taken to enforce participation by club teams, rather than mercenary teams, where possible with the intent to rank as many games as possible. All participation from players, coaches, officials, organisers and spectators are governed by the rules and regulations of the Victorian Quidditch Association and Quidditch Australia’s Code of Conduct. Melbourne Mudbash is an alcohol, drug and smoke free event in accordance with the City of Melbourne.

Please direct any questions to the VQA executive at team@quidditchvictoria.com or contact Tournament Directors Nicola Gertler and Manon te Riele directly.

REGISTER YOUR TEAM HERE

MELBOURNE MUDBASH 2018: TOURNAMENT STAFF APPLICATIONS

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Photo Credit: Natalie Hulme

The Victorian Quidditch Association is seeking applications for a tournament director and two assistant tournament directors for Melbourne MudBash 2018. All positions are voluntary. The tournament will be held on the 21st – 22nd of July at Fawkner Park, South Yarra.

Applications open: Tuesday, 22nd May 2018

Applications close: Tuesday, 29th May 2018

Any and all questions can be directed to the VQA Executive at team@quidditchvictoria.com. If you have another role or way in which you’d like to contribute to the tournament, please send us an email! We are also seeking keen individuals to generally assist with the running of the event.

Tournament Director: The tournament director (TD) is responsible for the overall running of the tournament, including supervising the organising committee, working with the team to determine the general direction and flavour of the event, and liaising with outside bodies. The tournament director shall be responsible for curation and execution of the timeline of the event, inclusive of all planning stages and the event days themselves, from start to finish. The tournament director is the direct liaison between the tournament organisers and VQA committee. In conjunction with the VQA Executive, the tournament director shall be responsible for handling any issues, grievances or disciplinary action which may occur or be required over the tournament weekend.

Assistant Tournament Director x 2:  The assistant tournament directors assists the TD in their duties wherever required, dividing up duties according to the TD’s and assistant TD’s respective strengths, and taking over in the case that the TD is not available. Both ATD’s will be required to assist the TD and VQA Executive in handling any issues, grievances or disciplinary action which may occur or be required over the tournament weekend.

First Focus: Logistics, Equipment, Venue

Duties may include:

  • Sourcing and management of equipment for the tournament, including sourcing marquees, tables, chairs and other non-gameplay equipment.
  • Coordinating the layout of the event, as well specific tasks such as set-up and pack-up
  • Provide public communications about the venue, such as a transport plan for travelling to the tournament by PT.
  • Work with the other ATD to develop a volunteer’s roster for logistic based tasks such as set up and pack up.
  • Liaise with the VQA’s Media and IT Directors to ensure the spread of information to players through the VQA’s media channels.
  • Any other duties which may be befitting to the focus of Logistics, Equipment and The Venue.
  • Assist the TD in the creation of the tournament information package

Second Focus: Volunteers, Hospitality, Merchandise

The focus of this role is to develop the overall internal feel of the event and to be an internal contact for entities within our community. Duties may include:

  • Seeking, coordinating and rostering volunteers for the event.
  • Coordinating hospitality related aspects of the event, such as organising the BBQ or player lunches
  • Assist the VQA’s Events and Fundraising Director in coordinating the Mudbash Social
  • Putting together a package for teams of recommended accommodation, attractions, local shopping options and other relevant things in the area.
  • Developing potential merchandise and the sale of merchandise
  • Liaise with the VQA’s Media and IT Directors to ensure the spread of information to players through the VQA’s media channels.
  • Any other duties which may be befitting to the focus of Volunteers, Hospitality and Merchandise.
  • Assist the TD in the creation of the tournament information package

Melbourne Mudbash 2017 Information Package

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Melbourne Mudbash 2017

With Melbourne Mudbash right around the corner, here is some essential information for players and spectators attending the events. All this information and more can also be found in the Mudbash Information Package 2017.

Fixture

The full fixture for the tournament, including pools, the refereeing roster and volunteer roster, can be found here: https://docs.google.com/spreadsheets/d/1FaLn8q9_U-1M7Ms5g_aUkYewO5Y_kqnHJ3Ge0wNfr7E/pubhtml

Each team must be present at the marshalling area beside each field by ten minutes prior to each game, whether playing or refereeing. If your team is not present and ready to take to the pitch by the scheduled start time, you will forfeit the match. For refereeing slots, teams are required to provide a referee team which includes at minimum 3 Assistant Referees, 1 Snitch Referee, 2 Goal Referees and 1 Scorekeeper. After your game please vacate the field as quickly as possible and have your ‘post- game chat’ off the field to ensure the next game may begin on time. Three fields is extremely tricky and requires everyone’s full cooperation.

Sign-in and Requirements

All players on your team must sign in for the weekend before play begins. This is to confirm your final roster and jersey numbers as well as to cross-check with each player’s registration and membership status to ensure they are eligible to play. Any player who has not signed in will not be allowed to take the field. Any player who is found to have played without signing in will be suspended for their next match of the tournament. Teams who do not present for sign in may be at risk of forfeits or disqualification.

  • FIRST GAME:  you must be present for sign-in between 7:45-8:00am.
  • SECOND GAME: you must be present for sign-in between 7:45-8:15am.
  • THIRD GAME: you must be present for sign-in between 8:00-8:30am.

Sign-in requirements only apply to the Saturday.

Players arriving late must seek out a member of the VQA Executive (Chloe Bridle, Nicola Gertler, Regina Atkinson or Alex Langdon) to sign in.

Equipment

Equipment will be checked before your team’s first match on each day. Please ensure that you are not wearing metal cleats, jewellery, or any other metal or otherwise dangerous items as outlined in the rulebook. Any disallowed equipment or item of clothing may not be worn at any time during a game at the tournament. We would like to discourage the wearing of hooded jumpers under jerseys whilst playing as they can be considered a choking hazard and encourage all players to wear warm clothing under their jerseys without hoods. Players may be penalised if any Head Referee or the Tournament Director or Assistant Tournament Director determines that a piece of equipment or clothing is illegal or unsafe and it is not removed immediately.

Teams are encouraged to bring their own brooms.

Policies

WEATHER: Though the intention of Melbourne Mudbash is to get muddy and play regardless of the weather, we have set in place the following conditions. As determined by the Tournament Director, Assistant Tournament Director and Head of Gameplay, in the event of severe weather the seeker floor may be cut down from 18 minutes to no less than 10 minutes to reduce game length but still allow teams to play. The snitch handicaps may also be lowered.

DELAY OF GAMES: In the case that games are delayed due to uncontrollable or unforeseen circumstance, the Tournament Director, Assistant Tournament Director and Head of Gameplay may reduce the seeker floor from 18 minutes to no less than 15 minutes to reduce game length but still allow teams to play and all tournament games to be completed. The snitch handicaps may also be lowered.

CODE OF CONDUCT: All players, whilst playing, officiating and spectating are required to following Quidditch Australia’s code of conduct. Serious breaches of this code will result in the player being disqualified from the tournament and required to leave the venue. All participants are expected to be respectful to tournament staff and referees and any requests made of them. Disrespect to any official or staff will not be tolerated.

Please note that this is a drug and alcohol-free tournament for all players and spectators.

The Code of Conduct may be found here: http://www.quidditch.org.au/code-of-conduct/

GRIEVANCES: All grievances may be brought to the Tournament Director (Nicola Gertler), Assistant Tournament Director (Regina Atkinson) or Head of Gameplay (Nathan Morton).  Grievances will be discussed in private between the Tournament Director, Assistant Tournament Director, Head of Gameplay and VQA Executive Members and where necessary the Head of Officials (Liam McCoppin) and any Head Referee or Official relevant to the matter. The urgency of the grievance and best course of action shall be determined by this group and relevant parties shall be made aware of any decisions. Where possible, grievances will preferably be dealt with after the tournament through the grievance procedure outlined in the Victorian Quidditch Association’s constitution.

Gameplay

RULEBOOK: Melbourne Mudbash will be played according to the IQA 2016-2018 Rulebook with QA’s amendments. Due to the nature of our booking, only plastic cleats will be allowed. Red cards will be reviewed by the game’s Head Referee, Tournament Director and Head of Gameplay where appropriate.

The snitch handicaps will be as follows:

18 Minutes: Upon the release of the seekers, the snitch runner is required to remain between the keeper zone lines.

23 Minutes: At the 23 minute mark of game time, the snitch runner is required to remain within roughly 1.5 yards (1 metre) of the midline of the field.

28 Minutes: At the 28 minute mark of game time, the snitch runner is required to use only one arm.

33 Minutes: At the 33 minute mark of game time, the snitch runner is required to remain within roughly 1.5 yards (1 metre) of the intersection of the midline of the pitch and sideline of the pitch opposite the scorekeeper and benches.

Rankings will be determined by Wins/Record.

Points will be awarded on the following basis:

Win – 3 points

Overtime Loss – 1 point

Loss – 0 points

Ties will be broken by the following procedures in order:

  1. Head to Head results between the tied teams.
  2. Points differential (with a max value of +/- 120 points for each individual game)
  3. Snitch catch percentage
  4. Coin flip

Any games forfeited will be entered as a 150*-0 loss for the forfeiting team. Forfeiting teams will not be penalised and are eligible to participate in finals.

Location & Grounds Rules

Melbourne Mudbash will take place at Fawkner Park, South Yarra. The association has been allocated three different areas with a total of 5 quidditch fields to be used over the weekend based on grounds conditions. Our relationship with Fawkner Park is very important, so we ask that everyone shows the utmost respect to the venue as well as picking up their rubbish and putting it in the bin.

In regards to grounds;

  • Teams may use fields 4 or 5 (S2 and S3) to warm up to avoid putting too much unnecessary strain on Cordner Oval, as well as interfering with other games. This is inclusive of teams kicking around the footy.
  • The middle area and goal mouths of Cordner Oval are out of bounds at all times. No teams or individuals should be warming up or spectating in these areas.
  • Teams are required to set up their team area, inclusive of non-pegged marquees and tents, outside the marked football boundary of Cordner Oval.
  • It is highly encouraged that teams bring a tent or marquee (weighted, not pegged) as the VQA is not able to provide shelter for teams.

Change rooms, toilets and a cafe (run by South Yarra FC) are located within the Southern Pavilion. We have specifically been allocated change rooms 5 and 6 and there are also single cubicles on the outside of the building. Please be respectful of other sports being played on other fields.
Mudbash Fields Map

DOGS: As the areas are booked for a sporting event, all dogs are required to be on a lead at Cordner Oval (Field 1, 2 & 3) and S3 (Field 5) and S2 (Field 4).  However there will be a number of dogs around. If you see an owner who is not in control of their dog and it is disrupting our activities, please politely take it upon yourself to ask them to put their dog on a lead as they are at risk of a fine from the park rangers. Participants and spectators are more than welcome to bring their dogs however it must be supervised at all times.

Transport

Parking: Parking at Fawkner Park can be difficult on weekends due to a high volume of sports and park usage, however it is not impossible. It is recommended to spare an extra 10 – 15 minutes to find parking in the surrounding streets. Please be aware of all parking signs, as some areas are resident permit only, and some areas are only for 2 hours on Saturday. We would recommend parking in Pasley Street if you must drive to the park.

Public Transport: Public Transport is highly recommended! However there are a number of changes due to roadworks along Toorak and St Kilda roads. Those wishing to travel on any Victorian public transport systems must use a Myki card, which can be purchased at most train stations and 7/11 convenience stores.

To get to the park by train, one must catch the Frankston, Sandringham, Pakenham or Cranbourne lines to South Yarra Station. It is then a 10 – 15-minute walk from the station to the field down Toorak Road. The number 58trams will not be in service along Toorak Road during the event, instead, buses will be running from Domain Interchange along the tram route. The closest stop is #124 (Walsh Street) when heading towards Toorak, or #26 (Park Street) when heading towards the CBD. A replacement bus can also be caught to the corner of Commercial road and St. Kilda road at stop #25 and then it’s a short walk down Commercial road to the park.

To plan your journey via public transport: https://ptv.vic.gov.au/journey or download the PVT app. The TramTracker app is also useful.

Current Roadworks: Roadworks are currently taking place on Toorak road and St Kilda road which will affect both public transport and many driving to the tournament. Buses will replace trams on routes 3/3a, 5, 6, 16, 64, 67 and 72 along St Kilda road from Stop 19 (Shire of Remembrance) to Commercial Road or High Street. Buses will replace tram route 58, which usually travels along Toorak road, between Domain Interchange and Toorak. Transdev bus services 216, 219, 220 and Eastrans Bus 605 may also be affected by these service changes. Those driving should seek an alternative route to get to the park. More information can be found here.

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Enquiries

For further enquiries, you can contact Tournament Director Nicola Gertler at team@quidditchvictoria.com

Please also RSVP to our facebook events to keep up to date in the lead up to the tournament and over the weekend.

Tournament: https://www.facebook.com/events/545748019146805

Social: https://www.facebook.com/events/442901609404077

Melbourne Mudbash 2017

Melbourne Mudbash 2017: Team Registration

Melbourne Mudbash 2017
Luke Hemer Photography

Melbourne Mudbash is here for 2017 and the VQA is excited to be utilising our usual home ground, Cordner Oval at Fawkner Park, for the tournament. Over the weekend of the 1st to the 2nd of July, teams will compete in a series of ranked round robin games with the hope of making it through to the Sunday afternoon finals. Games begin at 9am each day and run till approximately 6:30pm.

To register your team, please complete the form below. There will be no team fee for this tournament. 

Any team who wishes to attend and participate in the tournament must have their Team Representative, Coach or Captain read and fill out this form BY JUNE 5th.

By registering your team for this tournament you agree to present at least one eligible Head Referee and snitch, as well as a Referee Team for your allocated games. All teams and participants agree to participate in accordance with the rules of the Victorian Quidditch Association’s constitution and Quidditch Australia’s Code of Conduct. Melbourne Mudbash as always will be a drug and alcohol-free event. 

If you are an individual wishing to join a mercenary team, please head straight to the individual registration form and select “Mercenary Team” under the team selection.

Individual Registration: Opening Tuesday 23rd May

Please keep up to date with our event for important updates and FAQ’s. 

Any and all questions can be directed to the VQA Executive at team@quidditchvictoria.com

All You Need to Know for Melbourne MudBash 2016

The Victorian Quidditch Association will be holding our annual tournament, Melbourne MudBash, for the fourth year in a row! This year’s tournament will be on the 25th & 26th June at Monash University, Clayton.

Weekend Schedule

SATURDAY
7.30am-8.30am:
Team sign-in
9.00am-6.00pm: MudBash Round Robin Stage

SUNDAY
9.00am-5.00pm:
MudBash Finals & Consolation Games
2.40pm: Australian Dropbears v Dropkicks Exhibition Match
4.00pm: MudBash Grand Final
7.30pm-12:30am: MudBash Social at The Savoy Tavern, CBD

 

Sign In and Requirements

All players on your team must sign in for the weekend before play begins. This is to confirm your final roster and jersey numbers as well as to cross-check with each player’s registration and membership status to ensure they are eligible to play. Any player who has not signed in will not be allowed to take the field. Any player who is found to have played without signing in will be suspended for their next match of the tournament. Teams who do not present for sign in may be at risk of forfeits or disqualification.
FIRST GAME: you must be present for sign-in between 7:30-8:00am.
SECOND GAME: you must be present for sign-in between 7:45-8:15am.
THIRD & FORTH GAME: you must be present for sign-in between 8:00-8:30am.
Sign-in requirements are both the same on Saturday and Sunday.
Each team must be present at the marshalling area beside each field by ten minutes prior to each game. If your team is not present and ready to take to the pitch by the scheduled start time, you will forfeit the match.
After each match, both captains will be required to sign the match scoresheet.

 

Equipment

Equipment will be checked before your team’s first match on each day. Please ensure that you are not wearing metal cleats, jewellery, or any other metal or otherwise dangerous items as outlined in the rulebook. Any disallowed equipment or item of clothing may not be worn at any time during a game at the tournament. We would like to discourage the wearing of hooded jumpers under jerseys whilst playing as they can be considered a choking hazard and encourage all players to wear warm clothing under their jerseys without hoods.

Teams are permitted to bring their own brooms to the tournament however all brooms must be approved by the Head Referee of your game or the Tournament or Assistant Tournament Director.

Players may be penalised if any Head Referee or the Tournament Director or Assistant Tournament Director determines that a piece of equipment or clothing is illegal or unsafe and it is not removed immediately.

 

Policies

WEATHER: Though the intention of Melbourne Mudbash is to get muddy and play regardless of the weather, we have set in place the following conditions. As determined by the Tournament Director, Assistant Tournament Director and Head of Gameplay, in the event of severe weather the seeker floor may be cut down from 18 minutes to no less than 10 minutes to reduce game length but still allow teams to play. The snitch handicaps may also be lowered.

DELAY OF GAMES: In the case that games are delayed due to uncontrollable or unforeseen circumstance, the Tournament Director, Assistant Tournament Director and Head of Gameplay may reduce the seeker floor from 18 minutes to no less than 15 minutes to reduce game length but still allow teams to play and all tournament games to be completed. The snitch handicaps may also be lowered.

CODE OF CONDUCT: All players, whilst playing, officiating and spectating are required to following Quidditch Australia’s code of conduct. Serious breaches of this code will result in the player being disqualified from the tournament and required to leave the venue. All participants are expected to be respectful to tournament staff and referees and any requests made of them. Disrespect to any official or staff will not be tolerated.

Please note that this is a drug and alcohol free tournament for all players and spectators.

The Code of Conduct may be found here

GRIEVANCES: All grievances may be brought to the Tournament Director (N. Gertler), Assistant Tournament Director (D. Rodhouse), Head of Gameplay (N. Morton), or the President of the Victorian Quididitch Association (K. Grace). Grievances will be discussed in private between the Tournament Director, Assistant Tournament Director, Head of Gameplay and VQA President and where necessary the Head of Officials (L. McCoppin) and any Head Referee or Official relevant to the matter. The urgency of the grievance and best course of action shall be determined by this group and relevant parties shall be made aware of any decisions. Where possible, grievances will preferably be dealt with after the tournament through the grievance procedure outlined in the Victorian Quidditch Association’s constitution.

 

Gameplay

RULEBOOK: Melbourne Mudbash will be played according to rulebook 9 with the IQA’s amendments. Due to the nature of our booking, only plastic cleats will be allowed. Red cards will be reviewed by the game’s Head Referee, Tournament Director and Head of Gameplay where appropriate.

The snitch handicaps will be as follows:

22 Minutes: Confined to the area between each teams hoops

25 Minutes: Snitch is limited to the use of one hand to defend against seekers

28 Minutes: The snitch is confined to the centre line of the field

Rankings will be determined by Wins/Record.

Points will be awarded on the following basis:
Win – 3 points
Overtime Loss – 1 point
Loss – 0 points

Ties will be broken by the following procedures in order:
1. Head to Head results between the tied teams.
2. Points differential (with a max value of +/- 120 points for each individual game)
3. Snitch catch percentage
4. Coin flip

Any games forfeited will be entered as a 150*-0 loss for the forfeiting team. Forfeiting teams will not be penalised and are eligible to participate in finals.

 

Location

Melbourne Mudbash will take place at Monash University Clayton Campus. Games will be played on Soccer Oval 5. Change rooms, toilets and a cafe are located within the Monash Sport building. The cafe is not to be used as a team area or area to store belongings as there are other Monash Sport patrons who require access to this area. Please be respectful of other sports being played on other fields.

13494760_1398343203515995_6878883015255158236_nMonash University Clayton campus address:
Wellington Road & Blackburn Road, Clayton VIC 3800
Monash Sport’s address:
42 Scenic Boulevard, Monash University Clayton VIC 3800

Monash Clayton is located just off the Princes highway on Wellington Road and is also close to the Monash Freeway (M1). The Monash Freeway between the Toorak road exit and CBD is a toll road ($16.51 for a Weekend pass, midday Friday till midnight Sunday) however there are a number of other options from Toorak road to the city or to travel along the Princes highway into the CBD.

Parking: Parking on weekends at Monash is free in Blue permit areas. For your convenience please park in the blue permit area of the South 1 Carpark as circled on the map. Please refer to parking signs for all other areas as they may require a ticket.

13442434_1398344173515898_2066245525645649201_oFrom the bus loop, Monash is serviced by numerous buses passing through making it very accessible. From the CBD, it’s an approximately 40min trip on Saturdays and a 1 hour trip on Sundays by catching a train to Dandenong/Pakenham/Cranbourne to Huntingdale station and then catching a route 601, 630 or 900 bus for 5 minutes to Monash.

Monash is serviced by the following buses: 691 Bayswater-Waverley Gardens, 703 Blackburn-Middle Brighton, 733 Boxhill-Oakleigh, 737 Croydon-Clayton, 742 Eastland-Chadstone, 802 Dandenong-Chadstone, 804 Dandenong-Chadstone, 862 Dandenong-Chadstone and 900 Rowville-Caulfield.

To plan your journey via public transport, visit PTV

 

Tournament Fixture

Pools are horizontally sorted rather than vertical; therefore you will play a mixture of games across more than one pitch. Teams with a BYE are not required to present to a pitch. Teams must arrive at their pitch 10 minutes before your game.
After your game please vacate the field as quickly as possible and have your ‘post- game chat’ off the field to ensure the next game may begin on time.

13475221_1398342860182696_4431557711440397854_oFor a more detailed fixture, rosters & refereeing document, visit our tournament google sheet

 

Refereeing

All teams are required to provide referees for their allocated games. If teams do not present themselves to referee at their required time they risk forfeiting subsequent games. Referee teams are required to present themselves 10 minutes before their allocated refereeing spot. The refereeing team is obliged to find a replacement for any missing referees in their team and alert the relevant Head Referee, Tournament Director, or Assistant Tournament Director of these changes.

To see the full refereeing schedule as well as team lists, visit our tournament google sheet

 

Melbourne MudBash Social

After you’ve finished grinding your opponents’ bodies into the mud, join them for a dance, a bite to eat and perhaps a beverage at the Melbourne MudBash Social! Hosted at the Savoy Tavern, with our own allocated space (see dance floor) in the lounge bar, please remember to drop by to join in the festivities before you travel back home and after you’ve had a chance to scrub yourself clean. Savoy Tavern is located across from Southern Cross Station in the Melbourne Central Business District, and as such is very accessible by public transport, be it train, tram, bus, or hot air balloon.
Wristbands must be worn throughout the duration of the social and presented at the door upon arrival to gain entry. Please treat your wristband like cash as misplaced wristbands will not be replaced. Wristbands will be handed out to all those who purchased a social ticket at sign-in on Saturday the 25th. Address: 677 Bourke St, Melbourne VIC 3000 (Corner of Bourke St and Spencer St)
Dress code: Smart casual, no thongs or boardies, or footy boots!
The Social is an 18+ event (please bring your ID) and the venue reserves the right to refuse entry to any persons.

 

Enquiries

For further enquiries you can contact Tournament Director N. Gertler – neger1@student.monash.edu

Please also RSVP to our facebook events to keep up to date in the lead up to the tournament and over the weekend.

Tournament

Social

All You Need to Know for Melbourne MudBash 2015!

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Photo Credit: Kirk Donaldson Photography

MELBOURNE MUDBASH 2015

USEFUL INFORMATION!

 

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Tournament Schedule

Melbourne Mudbash will consist of a round robin competition between the nine teams where everyone will play everyone once. The top four teams will progress to semi-finals, with the winner of both matches progressing to the grand finale!

Gameplay

We will be using Rulebook 8. There will be no off pitch seeking due to space restrictions with the Seeker Floor being 20 minutes. 

Snitch Handicaps
25 minutes: One hand
28 minutes: No hands
30 minutes: the snitch is confined to the middle of the pitch.

Egregious red cards will be reviewed by the game’s head referee, tournament director and pitch manager where appropriate.

All players will be required to use the standard VQA style brooms. Interstate players will be provided with brooms to borrow for the weekend, Victorian teams are expected to provide their own. All equipment will be rulebook standard, including player equipment.

Rankings will be determined by Wins/Record. Tie breaks will be determined by:

  1. Head to Head
  2. Point Differential (of final score, including snitch catch, with a 120 point hard cap.)

Any games forfeited will be entered as a 120*-0 loss for the forfeiting team.

Code of Conduct

All players, whilst playing, officiating and spectating are required to following the Australian Quidditch Associations code of conduct. Serious breaches of this code will result in the player being disqualified from the tournament and required to leave the venue. Please note that this is a drug and alcohol free tournament.

The Code of Conduct may be found here

Locations

Melbourne Mudbash this year will take place at Monash University Clayton Campus. Games will be played on Soccer Oval 5. Change rooms, toilets and a café are located within the Monash Sport building.

Monash University Clayton campus address:
Wellington Road & Blackburn Road, Clayton VIC 3800

Monash Sport’s address:
42 Scenic Boulevard
Monash University
Clayton VIC 3800

Screenshot 2015-06-23 19.56.23

Parking: Parking on weekends at Monash is free in Blue permit areas. For your convenience please park in the blue permit area of the South 1 Carpark as circled on the map.

Public Transport: Monash is a local public transport hub for South-East Melbourne, with numerous buses passing through making it very accessible. From the CBD, its an approximately 40min trip on weekends catching a train to Dandenong/Pakenham/Cranbourne to Huntingdale and then catching a route 601, 630 or 900 bus to Monash.

Other buses that stop at Monash include:
691 Bayswater-Waverley Gardens
703 Blackburn-Middle Brighton
733 Boxhill-Oakleigh
737 Croydon-Clayton
742 Eastland-Chadstone
802 Dandenong-Chadstone
804 Dandenong-Chadstone
862 Dandenong-Chadstone
900 Rowville-Caulfield

For timetable information, go here

The Social

The official tournament after party (*ATP*) will be held at the Highlander Bar in Melbourne’s CBD on the night of Sunday the 5th. Social tickets will be given to your team representative or captain at sign in on the Saturday morning of the tournament so they can distribute them to you. Your ticket at $20.00 will include two drinks as well a light finger food. Beverages available include basic house spirits, soft drink, juice, house red/white/sparkling or a ‘beer special’ all determined by the venue. If you’re desperately hungry after the tournament, dinner beforehand is recommended. This is an 18+ event. No ticket = No entry.

The Highlander Bar is close to both Southern Cross and Flinders Street stations as well as a number of tram routes. It is a 10 min walk from Southern Cross, or you can get the 70/71/75 tram from Flinders St Station to Melbourne Aquarium and it’s a 1 min walk from there.

Screenshot 2015-06-23 18.37.10

Enquiries

For further enquiries you can contact either:

Tournament director N. Gertler – neger1@student.monash.edu

Assistant tournament director G. Gibson – team@quidditchvictoria.com

Please also RSVP to our facebook events to keep up to date throughout the day:

Tournament
Social

And follow the Victorian Quidditch Association on twitter for live score updates here

Musings on Melbourne MudBash 2014

Photo courtesy of SLDixon Photography
Photo courtesy of SLDixon Photography

It was a frighteningly cold morning as ten Quidditch teams trudged down to Alma Park for the second annual Melbourne MudBash, a tournament brought into fruition by the ever hard-working Emma. Rain fell sporadically over the weekend, but that didn’t stop us. After all, it isn’t called MudBash for nothing.

For many, it was their first time playing Quidditch on Victorian soil. For many others, it was their first time facing the unknown forces of New South Wales and A.C.T. But for all, it was a weekend that brought as much fun as it did aches, and one we hope will bring everyone back to play Quidditch with us next year. Here are some of their stories.

N. Gertler, Monash Muggles
Taking out the title of MudBash Champions for 2014 after entering the tournament not expecting to even grab sight of a medal was an incredibly proud moment to be a Muggle. The support of the Victorian teams cheering us on highlighted that firstly, everyone was desperate to keep the crown of MELBOURNE MudBash in Melbourne, and secondly, the friendships among the teams that hold the VQA together. The ‘undefeated until the grand final’ team of Stephen and Friends complete with 3 Global Games players, 1 member of the QUAFL 2013 champion team the Perth Phoenixes, 2 members of the QUAFL 2013 runners up Macquarie Marauders, and powerhouse players from UNSW and UWS looked to be a terrifying opponent whom had dominated Pool B and defeated the Basilisks 90*-0. However, the teamwork and discipline of the Muggles saw them win the grand final with the snitch catch to Muggles newbie N. Kemister to put the final score at Muggles 70* – 60 Stephen and Friends.

B. Smart, Welsh Greens
MudBash was my favourite tournament last year, so I decided to make it the only tournament to attend this year. It was just as amazing as last year, if not more, because of how many teams attended. I loved playing as a mercenary because it gave me to chance to play with, rather than against some of my quid-friends, and also gave me the opportunity to play with some people I’d never met before. My favourite moment was probably when us and the Direwolves were battling for the wooden spoon and both teams got carded for two-arm tackling because we had a group hug. It was up to the two Keepers to then fight for a minute or two until goal score. It was absolutely hilarious. I also enjoyed watching the Nargles stuff around in their game against the Wrackspurts with Armstrong jumping through the hoop into his teammates’ arms. And when they pulled Manoeuvre B, which is a thing my mercenary team, Poison Ivy, did at Quidcamp in 2013 where we yell it out and the team falls to the ground clutching their legs and crying out in pain.

L. Derrick, University of Sydney Unspeakables
Melbourne MudBash was an awesome blast for me and my team. Travelling down to Melbourne, we were coming to have some fun and that’s exactly what we had as we were welcomed with open arms by all the Victorian teams. Our games against the Wrackspurts, Unicorns, Direwolves, and Basilisks were competitive and enjoyable. It was awesome finally playing against these teams I had only heard about, and I was not let down with their great competitive play, fun banter on pitch, and interesting conversations off pitch.
The competitive nature mixed with friendly of all players on pitch was great to see. Snitching in the game with the Blackburn Basilisks vs Melbourne Manticores was one of the highlights of the tournament for me. I talked lots as I competed against the Seekers, making it as difficult for them to catch me as possible while chatting to them as friends. Another great moment for me was talking to the Basilisks captain halfway through the second day and him telling me his favourite game that weekend had been the one against us. That really made my day and showed that we had represented ourselves well. I will definitely be back next year for one of the best tournament experiences I have ever had.

M. Mannering, Melbourne UniCorns
After playing only two games in the Victoria Cup and having such a long wait since the grand final, I was Quidditch deprived and keen-as-mud for MudBash. I was looking forward to seeing how the Unicorns had progressed, if the Direwolves managed to grab any new players, catching a glimpse of the new rookies in action, and seeing what kind of moves the interstate teams could pull out. As a newbie to the world of Quidditch, I was yet to see some of the Victorian teams play, let alone the fact that interstate teams existed. Well, they do exist, and with some weird quirks, like their brooms, which don’t really look like brooms at all but more like lethal weapons with sponges on the end to cover up their deadly intent.
Being knocked out early on Saturday morning meant that I don’t really remember anything from that first day, so all momentous occasions come from Sunday. The first was Tim catching the snitch in our game against the Welsh Greens and winning us our first match of the tournament. At first this was called a no-catch due to both Seekers grabbing the snitch at the same time. Tim persevered and eventually claimed the gold ball for himself. Some snitches were up to no good, and two snitches changed jumpers, confusing both players and spectators alike. Snitches always seem to have the best fun.  It was one of the best weekends ever. Massive shout-out to the people who ran the Twitter feed; it was fantastic for picking out awesome plays and was perfect for those following it during the grand final.
I ended the weekend on a massive high, lots of bruises, and severe Quidditch Withdrawal Symptoms. I had a fantastic tournament and I can’t wait to take on the Victorian teams in the Easton Shield and the Australian teams at QUAFL.

Thank you to everyone for coming, and we hope to see even more teams join us for Melbourne MudBash 2015!

Melbourne MudBash 2014 Preview

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The original article can be found here.

Just over 11 months ago, 6 teams and 74 players gathered on the field at Monash University for the first annual Melbourne MudBash quidditch tournament. The Melbourne Manticores took home gold medals while the Basilisks slithered away with silver. Both teams are returning with a bang to defend the MudBash title and fight for glory. However this weekend we see our team list grow to include the two youngest Victorian teams and three teams of travelling interstate players, while the tournament will lose the local Orions. MudBash 2014 has double the players and double the play time of MudBash 2013 and we are set to hit the pitch at Alma Park East on both June 28 and 29.

With so many teams and so little time, Melbourne MudBash 2014 will be the first Victorian tournament to have two pitches and two pools of play.

POOL A.

In Pool A (otherwise known as the Pool of Ultimate Destruction) we will see the reigning champions (Melbourne Manticores…not that you need a reminder, they are always reminding you) face off against the newly crowned victors of the Victoria Cup, the Monash Muggles. The two powerhouses will meet with the Northern Direwolves and the Australian National Nargles all of whom will be fighting it out against a surprisingly impressive mercenary squad.

 

Melbourne Manticores

The Melbourne Manticores are coming at you with a larger squad than ever before. Some of our oldest players will be retiring after MudBash 2014 and many of our rookies are using MudBash as the diving board for their jump into the quidditch world. They are ready to shake things up against the Victoria Cup champions, the Monash Muggles, and relish in the defeat of the Welsh Green mercenaries, many of whom come from the Manticores’ longstanding frenemy team the Newcastle Fireballs.

The Manticores were flying high on a winning streak after Winter League and only barely missed out on a medal during the Victoria Cup, they will be fighting their hardest to get back on top, instilling fear into their enemies with the mightiest of roars.

 

Northern Direwolves

Who better to temper the sheer size of the Manticores than the ever-enigmatic and persistent Northern Direwolves. If there was ever a team that truly exemplified the idea of underdogs, it’s the Northern Direwolves. Coming dead last in the Victoria Cup, with a grand total of zero victories, they appear utterly underwhelming on paper. But out on the pitch, it’s a whole different story. Out there, their passion and heart shine through, refusing to give up even when they have no subs, or when facing teams three times their size. A team known for casually strolling to the halfway line before either charging head first through the defenders or hurling a half-pitch Hail Mary, Direwolf strategies are either genius or non-existent. Few sides manage to match the spectacle these red riders produce, resulting in a uproarious cheering from the crowds with every successful play, although whether this is in support of newbies or out of fear of their ginger giant known only as “Baberaham” is still up for debate…Ready yourselves, because this MudBash, Winter is most definitely coming.

 

Monash Muggles

At the other end of the table we have the Victoria Cup winners, the Monash Muggles. Coming out of Vic Cup as the inaugural champions, the season saw the Muggles in top form, dropping only one game by a snitch catch. The Victoria Cup has seen the Muggles, led by Captain Georgia Tredrea and Coach Nicola Gertler, transform from a team of hopefuls to a team of victors.

MudBash, however, will be a test to the Muggles’ ability to hold their own and endure over a series of games, rather than just give it their all in a single match. The Muggles usual squad of 12 will be extended to 18, including debuts of new players and the return of some more experienced players who were unable to attend season matches. An extended sub-line will benefit the team in the scheme of the whole tournament and allow for injuries unlike the 10 man squad of 2013. The addition of new Muggles Grace Levens, Erin Pratt, Tom Dortmans and Neil Kemister shall add to the Muggles depth of squad and physicality.

The Muggles strength as a contender for the title of MudBash Champions of 2014 shall lie in their ability to retain their strong defensive line-up that emerged as a key feature of the team’s strategy during the Vic Cup. Overall the Muggles look set to take MudBash as a time to test out new strategy against both Victorian and interstate teams as well as breaching the gap between new and experienced players.

 

Australian National Nargles

Don’t let their story fool you, the Muggles will definitely be fighting hard for victory while they try out their new tactics against local teams and travellers. One such team that many of you in NSW have seen around the block a few times that hasn’t really had a presence in Victoria is, of course, the Australian National Nargles. The Nargles have been nestled in the mistletoe of Canberra, hidden away for a while, only emerging to the open world of Sydney for Triwizards. Now they will emerge for the first time in the great city of Melbourne to meet and compete against the many teams of the VQA.

The team will be led by the ever tough Captain Laura Smith and new Vice Captain Danny Fox. They will be supported by the founding players and strong veteran beaters of Morgyn Benstead and Andy Cruwys, and all-rounder Matthew Armstrong, will be followed by chasers including Merryn Christian, Nathan Askey-Doran and Beater/Chaser Nic Radoll; as well as debut year chaser of Merryn Roe, beater Oscar Cozens and finally all-rounder Gary Hague. Plus special introduction of Perth Phoenixes’ Adam Jasko This all new line-up will test the limits of all the Victorian and NSW teams with the experience of years and international skills. They pride themselves on not only smashing teams, but enjoying quidditch with their emblem referencing “Be a Man” from Mulan, and travelling down in the “Narglebus”.

 

Welsh Greens

Rounding out the Pool of Ultimate Destruction we have the effervescent mercenaries, many of whom are coming the to visit the shiny shores of the VQA for the first time. Last year they were team Amazeballs, this year we meet the Welsh Greens. The true exciting exotic flavour on offer at MudBash 2014 comes courtesy of the Welsh Greens, mighty mercenaries who have come together from near and far to put up a genuine challenge for glory.

This team has risen from the ashes of 2013’s gallant Team Amazeballs, whose legacy is carried on into the Welsh Greens by their un-substituted hero Brodie Smart, and captain James Hosford. There is a rumour that we will also be seeing the return of dominant keeper and playmaker Daniel Ormshaw.

The core of the team around our returning mercs has been formed from great NSW rivals Newcastle and Wollongong, who each bring a key set of their crucial superstars to the party. The Warrior road trip comprises their former and current captains, with the vast experience of Morgan Legg and the calm leadership of Jacob Fleming aptly anchoring the team. Josh Nielsen provides key depth in both chasing and in particular beating, in support of Wollongong’s bludging master Aman Nalli. For the Fireball contingent, veterans Matt Ingram and Tom Russell are joined by fellow established beater star Joel Murphy and the strong bustling defensive force of Ryan Hanwright.

The already impressive line-up is completed by the addition of Alex Langdon, Vanya Geelings and Madeline Coleman-Bock, who provide crucial squad depth and even more vital inside knowledge of local teams, players and conditions. It is the experience and depth of their formidable beater line-up which will surely be the key to Welsh Green success.

POOL B.

While the Pool of Ultimate Destruction battles it out for glory on one pitch, our spectators will be required under penalty of unfettered poking to wander over to the other pitch and watch an equally impressive battle to the death in Pool B (or as we here at MudBash HQ like to call them, thePool of Frenzied Extermination).

 

Blackburn Basilisks

The Pool of Frenzied Extermination is headed by the reigning silver medallists the Blackburn Basilisks. These fine warriors slithered into existence in early 2013, and quickly climbed the Victorian ranks. With an incredibly strong chaser side and an ever increasing squad size, the Basilisks earned the title of the most offensive team in the most recent Victorian competition.

 Yet to have secured anything but silver around their scaly necks, (2nd place MudBash 2013, 2nd place Winter League 2013, 2nd place Victoria Cup 2013-14) they are keen to continue fighting their way up to the top, tooth and fang. With a complete change of Coaches and Captains, will this be the tournament that they finally claim the elusive gold? You’ll have to wait and see who comes out of the mud victorious!

 

Wrackspurts QC

Another team who always seems to score the same result, always just outside the top three we have the Wrackspurts Quidditch Club trying to claw their way to a medal. The Wrackspurts are constructed from a bunch of misfits and deviants and some say Monsters that get in your head. Coming 4th in the Victorian cup after losing to Manticores, Wrackspurts have been training harder and are determined to make a stronger appearance at MudBash.

 

USyd Unspeakables

In the hopes of showing up the rest of NSW, and on the back of their recent trip to the IQA World Cup in South Carolina, USA we have another team who is putting in the time and effort to travel to southern land of Victoria. The University of Sydney Unspeakables are a relatively new team in relation to the others existent in NSW. With a 3rd place finish at QUAFL 2013, they have proven themselves to be tough competition for anybody, a team that nobody can just ignore. With a solid beater and chaser game there is opportunity they have a solid line up which lets certain players shine. Their main strength lies in their player quality, with strong players a plenty in their usual squad.

Their main disadvantage going into Melbourne MudBash will be their minimized roster, though their 2 national players will both be present. How crippling this will be to their chances is unconfirmed but it will definitely make it difficult for them to remain competitive over the two days. Realistically it will be tough for the Unspeakables to win MudBash, though we all believe it is uncertain to all how long it will take them to be knocked out.

 

Melbourne Unicorns

The final Victorian team in our MudBash line up comes in the form of a team new to the MudBash scene, some of their players joined us last year, but many are MudBashing for the first time ever. The Melbourne Unicorns have been preparing for the MudBash tournament since they were founded in the wake of the last tournament. After a strong Vic Cup season of growth and development, the Unicorns are ready to take the field with force. Despite the challenge of being a young team, their enthusiasm, commitment and team spirit will complement their extensive training. The Unicorns are looking forward to taking on the established teams and the interstate visitors and coming out with a win.

 

Friends of Stephen…

And of course the Pool of Frenzied Extermination is rounded out by a team clothed in mystery, Stephen And Friends, who have only this to say “We are Stephen…with some friends…you need know no more!”

 

So who will take home the MudBash title? Will there be enough Mantiscores for the returning champions to keep their title? Will the Basilisks finally snag themselves a gold medal? Are the Muggles ready for some more shiny metal? Or will our previous medallists all be upset by two of the seven other talented teams hitting the pitches at Alma Park East? You’ll need to come down on June 28 and 29 to find out! We’ll see you there, bring on the mud!